This tomb is full with puzzles. Only the parties that come prepaired and can work together might find the tomb.
If you want to know what to expect. Below a video of a first run.
When players descend the Grand Staircase, I want them to understand that the Tomb of the Nine Gods is no simple dungeon. It is an immense area that they might never be able to fully explore.
There are three staircases you can descend, but there are several more that seem to lead to other parts of the dungeon.
In a few of the winding corridors in the dungeon, you’ll see hallways full of collapsed rubble, blocking your passage into who-knows-where. The dungeon is also loaded with traps:
Entrance & Stone Masks
Many players don’t realize that the entrance to the tomb already features a puzzle. There are three possible paths, and only one is correct. The entrance is marked with a stone mask on the wall, so don’t waste your time clearing all paths and turn back if there is no mask present.
The first room inside the tomb presents a second puzzle. The altar in the middle is surrounded by three pictures on the floor. You have to find the matching pictures on the side and activate their altar. Failing this will spawn mobs. Unless you know what you’re doing you should move as a full group here, because you can aggro adds. Also watch out for an ambush once completing the puzzle.
Mimic Shell Game
The mimic shell game is one of three possible puzzles in a room before the first and second boss. Once activated three mimics will spit a purple glowing skull to each other and change places constantly. It can be a bit tricky to track the skull, but normally it shouldn’t be an issue. Failing the puzzle means fighting the mimics.
The second random puzzle requires players to find the right sequence out of six artifacts. You have to activate them in a distinct order, which is a very annoying trial and fail test. Many groups skip this one for how long it is and just take the punishment. Placing all five members in front of a specific artifact and then communicate over chat or voice is probably the most efficient way. The groups I was in that actually did this went solo however.
The third of the random puzzles in the room before the first and second boss also requires group interaction. Drinking potions on the table in the room will add a colored animal aura to players and they have to find the matching one on the platforms at the sides. However, only other party members can see the aura and have to tell their buddies where to go. Normally one player calls out the colors or animals while the others drink potions. Failing to step on the right platform just leads to a pushback.